| Annus Mirabilis | Subsidy is increased by +5 thalers daily. Reservists available at settlement +50% | GBR |
| Artillery Proficiency | Artillery veterancy gain +30%. Non-artillery veterancy gain -10% | ALL |
| Assault En Masse | Melee Damage +1% Per regiment in your army | FRA |
| Austrian War Council | Officer hire cost -50%. Officer veterancy gain -10% | AUS |
| Baggage Trains | Ammunition consumption in battle -35% | ALL |
| Blitz | Campaign movement speed +20% and campaign visibilities -10% in forced march stance. | ALL |
| The British Grenadiers | Heavy infantry combat effectiveness +10% and recruitment cost +15%. | GBR |
| Cadet Corps | Officer death chance -40% | RUS |
| Cadenced Marching | Infantry move speed +10% | ALL |
| Camp Sutlers | Item cost at settlement -15% | ALL |
| Camp Powdermaster | Generate +8 ammunitions daily. -1 thalers daily. | ALL |
| Canton System | Enlist +350 reservist the first time you enter a settlement | PRU |
| Carthaginian Spirit | Mountain attrition and move speed is ignored | ALL |
| Cavalry Proficiency | Cavalry veterancy gain +25%. Non cavalry veterancy gain -10% | ALL |
| Close Combat Exercise | Melee damage +15%. Accuracy -5% | ALL |
| Coffers Over Corpses | Subsidy of +10 Thalers daily. New regiment cost +25% | GBR |
| Command Initiative | Officer morale in command radius is doubled | ALL |
| Elan! | Charge +15% | FRA |
| Enlistment Officers | Recruitment cost -20% | ALL |
| Entrenched Commanders | Cover effectiveness +50%, fire damage received +10% | RUS |
| Experimental Artillery | Artillery accuracy +15% and reload -5% | RUS |
| Extended Training | Army Gain +50% veterancy in Drilling Stance and consume +10% More amunition In Drilling Stance | ALL |
| Eyes of the Army | Campaign movement speed and visibility +25%, replenishment rate -25% | FRA |
| Field Hospitals | Casualities restored after battle +15% | ALL |
| Flying Batteries | Artillery move speed +50% and artillery reload speed +20% | ALL |
| Flying Camp | Campaign move speed +10% | ALL |
| Forced Conscription | Prisoner conscription effectiveness +60%. Morale -5% | ALL |
| Foreign Advisors | Combat effectiveness +5%. Army experience gain -10% | ALL |
| Frontier Skrimishers | Light infantry range +30%, light infantry melee -15% | AUS |
| Frontline Focus | Fire damage received -15%. Flanking damage received +30% | ALL |
| Golden Cavalry of St George | Earn +5 thalers daily. +5% Morale | PRU |
| Grand Levve | New brigade cost -25%, officer cost 1 thalers daily | FRA |
| Hearts and Minds | Item sale profit at settlements +15% | ALL |
| Hungarian Tenacity | Light cavalry charge +20%. Infantry accuracy -15% | AUS |
| Infantry Focus | Infantry veterancy gain +20%. Non infantry veterancy gain -10% | ALL |
| Inspired Populace | All resources cost at settlements -15% | ALL |
| Junker Aristocracy | Officer veterancy gain +50%. Recruitable officer -3 | PRU |
| Kleinkrieg | Prisoner reward increased by +75%. -5 reservists desert from the army daily per regiment in the army | PRU |
| Light Infantry Tactics | Light infantry combat effectiveness +15% | ALL |
| Living Off The Land | Foraging effectiveness is doubled | ALL |
| Loading Drills | Reload +15%. Charge -5% | ALL |
| Local Guides | Reveal all settlements in every region | ALL |
| Master of Command | +50% officer command radius | ALL |
| Milice System | Recruit +75 reservists daily. Morale -5% | FRA |
| Mir At War | Recruit tier unit cost -30% | RUS |
| Multinational Army | Regiment and officer recruitment option +3. Recruit veterancy gain -20% | AUS |
| Mounted Marauders | Loots from battles +2 | AUS |
| Night March | Campaign move speed +15%. Regiment stamina -10% | ALL |
| Oblique Order | Flanking fire damage +20% | PRU |
| Offensive Spirit | Melee damage +25%. Regiment accuracy -10% | ALL |
| Officer Corps Training | Officers gain a promotion when hired at settlements | ALL |
| Ordre Profond | Infantry move speed +15% | FRA |
| Pillager | Increase thalers stolen daily by +3 per regiment in raiding stance | ALL |
| Preserved Ratioons | Provision consumption -20% | ALL |
| Professional Artillerists | Artillery Accuracy +10% | AUS |
| Roasted Beef of Old England | Infantry morale +15% | GBR |
| Salary Reductions | -35% recruitment cost. -5% morale | ALL |
| Sanitary Conditions | Attrition -50% | ALl |
| Saboteurs | Enemy campaign move speed -20% | ALL |
| Scouting Parties | Campaign visibilities +30% | ALL |
| Scraping The Barrel | Reservist cost at settlement -40%. Army veterancy gain -10% | ALL |
| Soliders Kings Legacy | Heavy infantry combat effectiveness +20%, non heavy infantry unit upgrade cost +1 | PRU |
| Steppe Raiders | Loot from pillaging and winning battles +2. Lose -3 thalers per regiments daily if not using raiding or forced march stance | RUS |
| Strength in Numbers | Morale +1% for every regiment in your army. Move speed -10% | FRA |
| Shoot and Scoot | Reload speed +10%. Fire damage received -5% | ALL |
| Target Training | Regiment accuracy +10% reload -5% | ALL |
| The Hungry Bear | Settlements are pillaged twice as efficiently in raiding stance. Provision consumption +20% | RUS |
| The Blue Shield | Fire damage received -40%, reservist cost at settlements +75% | GBR |
| The White Horse | Casualities restored after battle +20%. Regiment stamina -20% | GBR |
| Thin Red Line | Army gains double the veterancy in drilling stance | GBR |
| Tribute Collection | +100 thalers everytime you enter a new settlement. Items cost +10% | ALL |
| Tyrolean Mountaineers | Combat bonus from elevation +50% | AUS |
| Unbreakable Spirit | Morale damage received -20% | RUS |
| Unit Professionalism | Regiment veterancy +3 when recruited. Recruitment cost +10% | ALL |
| Vive Le Roi | Cavalry morale +25%. Officer death chance +20% | FRA |